World System
City System
Build your own city, recruit citizens, manage territories, and create a living community inside the world.
System Purpose
Turn Cities Into Managed Communities
The City System transforms player groups into structured communities with management tools, economy features, progression systems and configurable city rules.
Players can manage their city through clear GUI menus, organize members, control settings, handle city funds, progress through levels and define how their city appears to others.
How It Works
City Management Built Around Clear Actions
Manage
Players access their city through a central dashboard built around clear management actions.
Organize
City leaders can manage members, configure settings and structure how the city operates.
Progress
Bank and level systems give cities long-term progression and economy-driven objectives.
System Showcase
City Management In Action
Main City Dashboard
The main menu gives players a central place to access city management, members, settings, economy and progression features.
Members & City Rules
City leaders can manage citizens and configure important rules, helping each city operate with its own structure and permissions.
Economy & Progression
City funds and level progression create long-term goals, giving communities a reason to grow and invest in their territory.
City Identity & Access
Cities can define their public identity through descriptions and teleport access, making each territory easier to present, visit and recognize.
Technical Direction
Designed For Player-Owned Communities
The City System combines GUI-based management, member handling, configurable settings, economy mechanics, progression logic and identity tools into one connected world system.
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